File System
The FileSystem storage handles uploads to the filesystem, and it is most commonly initialized with a "base" folder and a "prefix":
require "shrine/storage/file_system"
storage = Shrine::Storage::FileSystem.new("public", prefix: "uploads")
storage.url("image.jpg") #=> "/uploads/image.jpg"
This storage will upload all files to "public/uploads", and the URLs of the
uploaded files will start with "/uploads/*". This way you can use FileSystem
for both cache and store, one having the prefix "uploads/cache" and other
"uploads/store". If you're uploading files to the public
directory itself,
you need to set :prefix
to "/"
:
storage = Shrine::Storage::FileSystem.new("public", prefix: "/") # no prefix
storage.url("image.jpg") #=> "/image.jpg"
You can also initialize the storage just with the "base" directory, and then the FileSystem storage will generate absolute URLs to files:
storage = Shrine::Storage::FileSystem.new(Dir.tmpdir)
storage.url("image.jpg") #=> "/var/folders/k7/6zx6dx6x7ys3rv3srh0nyfj00000gn/T/image.jpg"
Host
It's generally a good idea to serve your files via a CDN, so an additional
:host
option can be provided to #url
:
storage = Shrine::Storage::FileSystem.new("public", prefix: "uploads")
storage.url("image.jpg", host: "http://abc123.cloudfront.net")
#=> "http://abc123.cloudfront.net/uploads/image.jpg"
If you're not using a CDN, it's recommended that you still set :host
to your
application's domain (at least in production).
The :host
option can also be used wihout :prefix
, and is useful if you for
example have files located on another server:
storage = Shrine::Storage::FileSystem.new("/opt/files")
storage.url("image.jpg", host: "http://943.23.43.1")
#=> "http://943.23.43.1/opt/files/image.jpg"
Moving
If you're uploading files on disk and want to improve performance, you can tell
the FileSystem#upload
method to move files instead of copying them:
storage.upload(file, "/path/to/destination", move: true) # performs the `mv` command
File.exist?(file.path) #=> false
If you want to make this option default, you can use the
upload_options
plugin, provided that both :cache
and
:store
storages are FileSystem
):
plugin :upload_options, cache: { move: true }, store: { move: true }
Path
You can retrieve path to the file using #path
:
storage.path("image.jpg") #=> #<Pathname:public/image.jpg>
Deleting prefixed
If you want to delete all files in some directory, you can use
FileSystem#delete_prefixed
:
storage.delete_prefixed("some_directory/") # deletes all files in "some_directory/"
Clearing cache
If you're using FileSystem as cache, you will probably want to periodically delete old files which aren't used anymore. You can run something like this periodically:
file_system = Shrine.storages[:cache]
file_system.clear! { |path| path.mtime < Time.now - 7*24*60*60 } # delete files older than 1 week
Permissions
The storage sets the default UNIX permissions to 0644 for files and 0755 for directories, but you can change that:
Shrine::Storage::FileSystem.new("directory", permissions: 0644)
Shrine::Storage::FileSystem.new("directory", directory_permissions: 0755)
Heroku
Note that Heroku has a read-only filesystem, and doesn't allow you to upload your files to the "public" directory, you can however upload to "tmp" directory:
Shrine::Storage::FileSystem.new("tmp/uploads")
Note that this approach has a couple of downsides. For example, you can only
use it for cache, since Heroku wipes this directory between app restarts. This
also means that deploying the app can cancel someone's uploading if you're
using backgrounding. Also, by default you cannot generate URLs to files in the
"tmp" directory, but you can with the download_endpoint
plugin.